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Demo Reel
Demo Reel
Modeling and Texuring
Modeling and Texturing
![]() This was a 10 week project I did for my Look development class at Gnomon. I learned a lot of different techniques while creating this. Sculpted in zbrush, and textured in substance painter. I used xgen for the fur and megascans for the plants. I rendered it in vray and composited it in nuke. Concept by Julia Blattman. | ![]() This is a 10 week project I did for a texturing class at Gnomon. I modeled it in Maya and textured it in Mari. Composited in Nuke.Based on a Goro Fujita concept. | ![]() This was a 10 week project I made for my Digital Sets class at Gnomon. It's based off of a concept by Jordan Grimmer. I had a lot of fun doing this and learned a lot in the process. I used Megascans and Mari to texture and V-ray to render. |
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